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Scopely

Principal UX Designer-Monopoly Go!

Reposted 14 Days Ago
Easy Apply
Remote
2 Locations
Senior level
Easy Apply
Remote
2 Locations
Senior level
As a Senior UX Designer, you'll lead UX development for mini-game experiences, translating concepts into designs while collaborating with product teams and utilizing user feedback.
The summary above was generated by AI

Scopely is looking for a Principal UX Designer to join the Monopoly Go! team. This role can be based in our Culver City studio hub on a hybrid basis, or remote in either the United States or Canada.

At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily. 

What You Will Do:

In this hands-on Principal UX Design role, you’ll work with feature teams to develop new mini-game experiences for players that drive engagement, add novelty, and create and deepen in-game social connections. 

  • Identify and explore opportunities for new mini-game experiences. Lead discovery initiatives aimed at deepening our understanding of player preferences and abilities for new game mechanics.
  • Lead the ideation of new concepts, facilitating brainstorming sessions and creating conceptual designs and prototypes to test new ideas.
  • Push the boundaries of established mini-games by reimagining familiar experiences and finding innovative ways to surprise players, while staying aligned with our UX pillars and product vision.
  • Contribute to the development of frameworks that ensure UX consistency and integrity across mini-games, balancing the need for novelty and innovation with adherence to shared guidelines, principles, and design patterns.
  • Champion user testing as an essential part of the UX process. Collaborate with the research team to identify risks and determine testing priorities, outlining objectives, scripts, and producing the necessary materials for testing.
  • Deliver comprehensive designs and documentation to effectively communicate the player experience to the development team, working closely with the Art and Engineering teams to provide clear design requirements and direction.
  • Own your working group’s results, ensure alignment to vision and goals, and extend your impact beyond your craft to unblock and solve cross-domain challenges.

What We’re Looking For:

  • 8+ years of previous games UX design experience
  • Proven track record of creating impactful social gameplay features with deep expertise in game mechanics, player motivations, rewards, and framing
  • Skilled in developing innovative features with the ability to tailor processes according to project complexity and novelty
  • Expertise creating and utilizing prototypes to test and refine gameplay, with a strong ability to identify what needs to be prototyped and a mindset geared toward failing fast to quickly iterate and improve designs
  • Ability to seamlessly move between solving immediate design challenges and higher-level design principles, ensuring both tactical execution and alignment with broader strategic goals
  • Highly collaborative designer and expert communicator who proactively shares ideas, seeks feedback, and drives the iterative process working toward consensus on design solutions

For candidates in CA, CO, NJ, NY, and WA, the annual salary range is provided below. In addition to base pay, employees may be eligible for equity, bonuses, and a comprehensive benefits package, including healthcare benefits, retirement benefits, pet insurance, paid holidays, paid Scopely free days, and unlimited paid time off. Base pay offered may vary depending on job-related knowledge, skills, and experience.

CA, CO, NJ, NY, and WA Annual Salary Range
$169,600$253,000 USD
About Scopely

Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.

Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Niantic games businesses — Scopely consistently delivers experiences players love today and return to for years to come.

Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.

Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit: https://www.scopely.com/. 

Top Skills

Prototyping
Ux Design
Wireframing

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