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The Browser Company

Staff Software Engineer, Developer Productivity

Posted 14 Days Ago
Remote
3 Locations
Senior level
Remote
3 Locations
Senior level
The Staff Software Engineer will enhance developer productivity by improving CI/CD processes and build systems across multiple OS environments, while mentoring team members and contributing to open source projects.
The summary above was generated by AI

Hi, we're The Browser Company 👋 and we're building a better way to use the internet.
Browsers are unique in that they are one of the only pieces of software that you share with your parents as well as your kids. Which makes sense, they're our doorway to the most important things — through them we socialize with loved ones, work on our passion projects, and explore our curiosities. But on their own, they don’t actually do a whole lot, they’re kind of just there. They don’t help us organize our messy lives or make it easier to compose our ideas. We believe that the browser could do so much more — it can empower and support the amazing things we do on the internet. That’s why we’re building one: a browser that can help us grow, create, and stay curious.
To accomplish this lofty task, we’re building a diverse team of people from different backgrounds and experiences. This isn’t optional, it’s crucial to our mission, as we need a wide range of perspectives to challenge our assumptions and shape our browser through a bold, creative lens. With that in mind, we especially encourage women, people of color, and others from historically marginalized groups to apply.

About The Role

As a Software Engineer on the Developer Experience Team, you’ll build the tools and systems that enables your teammates to be happier and more productive. From creating ephemeral Mac CI runners to improving debugging systems for our bespoke Swift on Windows environment (read more about our Swift interoperability work on our blog), you’ll remove friction points that allow our engineers to make weekly updates to Arc and Dia for millions of users.

Overall you will...
  • Proactively identify inefficiencies across the build, test, and release loops and spearhead projects to make them better.

  • Work at different layers of the stack and on developer environments across multiple operating systems (we currently have apps on Windows, macOS, iOS and Android).

  • Dig into physical and virtualized environments to resolve ergonomic, performance, and configuration issues within our CI/CD pipeline.

  • Create tools that abstract complexity for our product teams and helps us ship code faster, without sacrificing safety or quality.

  • Give back to the open source community — we believe in upstreaming our work to benefit the community that we benefit greatly from. See more on our Github.

After 1 month you will...
  • Onboard to the team and our codebase with an onboarding buddy.

  • Attend a number of onboarding presentations on the company, product, codebase, and culture.

  • Become familiar with our build, test, and release systems for all of our applications across all our supported operating systems.

  • Learn or get oriented to our coding languages (Swift, Golang and Python) and our developer environments (Mac, Windows, iOS, and Android).

  • Work side-by-side with other engineers on the team to ship a few bug fixes and make small improvements across our codebase and tools.

  • Be regularly posting feedback about using Dia in our #dogfooding channel.

After 3 months you will...
  • Be familiar with our dev environments and actively working on projects to make engineers' lives easier with tooling and automations.

  • Understand our CI/CD pipeline deeply so that you can propose new ways to easily streamline and visualize it for your teammates.

  • Be familiar with our Swift toolchain, Swift for Windows bindings, and how we integrate with Chromium.

  • Ship a few improvements to one of our major build systems or tools like our Swift toolchain, VSCode editor, LLDB debugger, or CMake.

  • Be involved in infrastructure improvement discussions like adding better observability to debug issues in production, how to improve monitor performance regressions, and how to stabilize our updater.

  • Be involved in company-wide engineering discussions about our architecture, how we do code review, code style, and more.

  • Be contributing to on-call rotations and jumping into incidents to support the team.

After 6 months you will...
  • Have proactively shipped projects from conception to launch and helped to scope out future project work for the team.

  • Be mentoring and pair programming with newer engineers to help them get spun up on the codebase.

  • Be interview trained and interviewing candidates for roles at the Browser Company.

Qualifications
  • 8+ years of experience with OS-level tools and build environments, open-source developer tooling, or general low-level systems experience.

  • You’re passionate about deploying, monitoring, and maintaining core infrastructure like CI/CD.

  • You're excited about building tools and systems that make other engineers more productive and strive to make them elegant and maintainable.

  • You have experience creating and improving modern build systems like CMake, MSBuild, Bazel, Buck, or Pants.

  • You’ve written programs and tools in at least one of the following major programming languages — Swift, Golang, C++, or Python.

  • You’re pragmatic, motivated by nebulous problems, and excited to work in a startup environment with quick product validation cycles.

  • We’re primarily focused on hiring in North American time zones and require that folks have 4+ hours of overlap time with team members in Eastern Time Zone.

Compensation and Benefits

💰 With our flexible compensation model, employees have the ability to choose the cash-to-equity ratio that best suits their individual needs. Every offer we extend includes three options: a salary-optimized offer, an equity-optimized offer, and a balanced offer.

The annual salary range for this role is $225,000-275,000 USD. The actual salary range offered will vary based on experience level and interview performance.
🧘🏻‍♀️ In addition to a competitive salary and equity package, we provide every employee with the following benefits:

  • comprehensive benefits package with employee medical, dental, and vision - we cover 100% of premiums for employees, and up to 95% for dependents

  • 401k plan

  • flexible vacation policy - on average, our team members take between 15-20 vacation days a year, plus federal holidays (holidays vary by location)

  • remote-friendly working environment - our core working hours are 11 AM-2 PM Eastern Time

  • 12 weeks of paid parental leave

  • $1,500 USD home office stipend

  • Employees based in the US also receive additional services like free annual memberships to One Medical (where available), Talkspace, Teladoc, and HealthAdvocate

The Browser Company is a well-funded, ambitious startup of close to 100 people (and growing!) who are passionate about building great products. We are a remote-first, distributed team, with the option to work from office in Brooklyn, New York. We strongly support diversity and encourage people from all backgrounds to apply. 
🚙 To read more about what we value as a company, check out Notes on Roadtrips on our blog.

Top Skills

Bazel
Buck
C++
Cmake
Go
Msbuild
Pants
Python
Swift

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